Wizards: Relying on their own mana to cast spells Wizards are feared at high levels. Getting there is the trick. Armour restrictions: ONLY leather armour + spells. Weapon restrictions: (Extreme) Daggers, staves. General Mage: Location: Daggerford. Races: Human, Gnome, Elf, Half-elf Stats: High Intelligence. Drow Wizard: Location: Banefall. Races: Drow. Stats: High Intelligence. Wizard-Thief: Location: Shadowfall. Races: Elf,Halfling,Human,Drow and Gnome Stats: High Dexterity + Intelligence Armour restrictions: Leather + Elfin chain. Weapon restrictions: Some. Bards: Location: Stormfront. Races: Human,Elf,Half-elf,Dwarf,Gnome,Halfling. Stats: Charisma + Intelligence + Dexterity Weapon Restrictions: None. Armour restrictions: Leather, Elfin Chain. Note: Rogues, some unique innate spells and access to enchanted intruments.