#include "path.h" inherit "/std/room.c"; void setup() { add_property("no_undead",1); set_light(LIGHT); set_short("Island of Maroek: Entrance to the Pit."); set_long("Island of Maroek: Entrance to the Pit\n\n" "The second you go under the sand and arrive here, you realize that it may have been " "the biggest mistake of your life, or what's left of it. A terrible monster dwells " "in this place, and your mind starts to wonder how plausable it would be to climb " "back up. Sand falls all around you, and there are skeletons of animals strewn about " "the entire area of this cave. " "\n\n"); add_item("sand","The sand streaming from above would be enough to trap a normal " "animal down here, but a halfling is well known for being VERY agile. \n"); add_clone(CHAR+"sandlion.c",1); add_exit("up",ROOMS+"pit.c","path"); }