#include <standard.h> #include <cmd.h> inherit CMD_BASE; void setup() { position = 1; } static int cmd(string str, object me) { string guild; object victim; if (!str) { notify_fail("Syntax: que <someone>\n"); return 0; } if (!victim = find_player(str)) { notify_fail("Not here.\n"); return 0; } guild = (string)victim->query_guild_ob(); //guild->set_main_skill("wis"); write ("Playername: " + (string)victim->query_name() + "\n"); write ("Body AC mod: " + (string)victim->query_body_ac() + "\n"); write ("Eq AC mod: " + (string)victim->query_equip_ac() + "\n"); write ("Total AC: " + (string)victim->query_total_ac() + "\n"); write ("Thac0: " + (string)victim->query_thac0() + "\n"); write ("To hit bonus: " + (string)victim->query_tohit_bonus() + "\n"); write ("Guildname: " + (string)guild->query_name() + "\n"); //write ("Extreme: " + (int)guild->query_extr_str() + "\n"); write ("Dice: " + (int)guild->query_dice() + "\n"); write ("Thac0 step: " + (int)guild->query_thac0_step() + "\n"); write ("Advance cost:" + (int)guild->query_advance_cost() + "\n"); write ("XP base cost:" + (int)guild->query_xp_cost() + "\n"); write ("Main skill: " + (string)guild->query_main_skill() + "\n"); return 1; } /* void do_q */