#include "path.h" inherit "/std/outside"; object *monsters; string mon; create() { ::create(); set_light(LIGHT); set_short("Isle of Havmand: Pirate Camp."); set_night_long("\nIsle of Havmand: Pirate Camp.\n" " All you can see is dark shapes against a darker background. There seem " "to be small dwellings built under the trees, but you can't see any details " "in the darkness. " "\n\n"); add_property("no_undead",1); monsters = allocate(random(PIRATES)); this_object()->setup(); reset(); } void reset() { int i; if(monsters) { for(i = 0; i < sizeof(monsters); i++) { if(!monsters[i]) { monsters[i] = new(CHARS+"pmice"); monsters[i]->move(this_object()); } } } } void dest_me() { int i; if(monsters) { for(i = 0; i < sizeof(monsters); i++) if(monsters[i]) monsters[i]->dest_me(); } ::dest_me(); }