inherit "/std/outside"; #include "path.h" void setup () { set_short("Macedonia: North of Shadow Valley"); add_property("no_undead",1); set_light(40); set_long("Macedonia: North of Shadow Valley\n\n" "You are far to the North of Shadow valley, in the wandering hills near the mountains. " "To your south, you can barely make out some sort of a lake in the distance. A stream wanders " "off into the forest to your West, and to either side of you is a dense forest." "\n\n"); add_item(({"creek","stream","river","water"}),"This small stream seems to feed into the lake " "to the distant south. It is fast flowing, and clouded from its turbulence.\n"); add_item(({"lake","distant lake"}),"To your South, there seems to be a lake in the distance. \n"); add_item(({"forest","woods"}),"From here, you can see the edge of " "the forest. Due to its density, you can not see far " "into it.\n"); add_item(({"mountain","range","mountain range","mountains"}),"Far to the " "distance you can see the Mithril Mountains. The " "base of the mountains in pretty clear but the peaks " "are somewhat covered by the clouds.\n"); add_exit("south",NORTHRMS +"gnomech1.c","path"); add_exit("north",NORTHRMS +"gnomech3.c","path"); } void init() { add_action("do_drink","drink"); ::init(); } int do_drink(string str) { write("You don't think that is a good idea to drink this water so soon after leaving the forest.\n"); return 1; }