#d/newbie/halfelf/town/t3.c map_prop (["location":"inside",]) timed_prop ([]) co_ord ({2,3,0,}) destables ({}) hidden_objects ({}) our_storeroom our_table "/d/newbie/halfelf/town/SHOP_TABLE" storename "/d/newbie/halfelf/town/storeroom.c" buy_mess ({"You buy $ob$ for $money$.","$client$ buys $ob$.",}) sell_mess ({"You sell $ob$ for $money$.","$client$ sells $ob$.",}) list_mess "$extra$" value_mess "The $ob$ is valued at $money$." browse_mess "The $ob$ costs $money$, it looks like:$extra$" open_cond 1 other_shops ({}) market_data (["/baseobs/armour/leather":({500,0,0,10,10,0,}),":({500,0,0,10,10,0,}),"/baseobs/armour/helmet":({800,0,0,10,10,0,}),"/baseobs/armour/med_shield":({700,0,0,10,10,0,}),"/baseobs/weapons/mace":({800,0,0,10,10,0,}),"/baseobs/weapons/pick":({800,0,0,10,10,0,}), 10,0,}),"/d/newbie/half-elf/items/shovel":({300,0,1,10,10,0,}),"/baseobs/armour/sma_shield":({300,0,1,10,10,0,}),]) race_prefs ([]) last_changed_price 259077290 handled_since_last 17 amount_bought 83285 shop_type "general" stolen_modifier 33