inherit "/obj/monster"; void setup() { set_name("forlarren"); add_adjective("little"); set_al(60); set_short("forlarren"); set_main_plural("forlarrens"); set_random_stats(6, 13); set_long("This creature looks like a cross between a devil and a nymph. " "It has goats legs and horns on its head.\n"); set_aggressive(0); adjust_money(random(10),"copper"); set_join_fight_mess("A forlarren gleefully throws itself into combat.\n"); set_race("forlarren"); set_level(random(3)); set_wimpy(0); load_chat(10, ({ 1, "'I'm going to make you pay, skin you alive I will!", 1, "@grin evilly at $lname$", })); load_a_chat(30, ({ 1, "'KILL, KILL, KILL!", 1, "'Grrrrrrrr!!!", 1, ":tries to stab you." })); new("/baseobs/weapons/dagger")->move(this_object()); if(random(2)) new("/baseobs/armours/cloak")->move(this_object()); this_object()->init_equip(); } /* setup() */