/* The example armour.. */ inherit "/obj/armour"; void setup() { /* THIS HAS TO BE THE FIRST LINE !!!! */ set_base_armour("basinet");/*Will set up most of the armour for you */ set_name("basinet"); /* The name is an identifier **/ add_alias("helmet"); set_short("basinet"); /* What the players see */ set_main_plural("basinet"); /* What the the players see if there are more than one of that armour */ set_long("This is a basinet.\n"); }