inherit "obj/monster"; void setup() { set_name("shopkeeper"); add_alias("keeper"); set_main_plural("shopkeepers"); add_plural("keepers"); set_short("Shopkeeper"); set_long("THIS IS A NORMAL NPC STOLE FROM SS DOMAIN FOR A " "QUICK FIX.\n"); set_race("human"); set_class("fighter"); set_level(7); set_al(75); set_gender(1); set_chat_chance(15); load_chat(30, ({ 1, ":counts his money.", 1, "'Can I help you with anything?", 1, ":eyes you suspiciously." })); }