inherit "/obj/monster"; #include "path.h"; void setup() { set_name("zundrin"); set_short("Zundrin"); set_race("dwarf"); set_gender(1); set_long("The tall Dwarven man that stands before you is Zundrin, " "the owner of this equipment. Due to his unusually extreme height " "is rumored that he is half human. However, he refuses to admit " "it, even if it is true. " "\n\n"); load_a_chat(20, ({ 1, "'DIE TRAITOR!!!!!", 1, "'Leave me alone!", 1, "'Get out of here, NOW!", }) ); //set_guild_ob("/std/guilds/warriors/fighter"); set_level(8); set_wimpy(0); clone_object(WEAPON+"war_hammer.c")->move(this_object()); clone_object(ARMOR+"leather.c")->move(this_object()); command("equip"); } /* setup */ void do_death(object att) { tell_object(att, "AAARRRRGGGHHH!"); ::do_death(att); }