On ITEMS. Note: Some of this hasn't been implemented yet. But should be soon "cursed" Items only. Curses them. 1-100, 100 is not removable by mortals. Note: Cursed items cannot be unwielded/unworn/dropped/sold etc. TIMED ONLY "str" alters tmp_str() when equipped "dex" alters tmp_dex() when equipped "wis" alters tmp_wis() "int" alters tmp_int() "con" alters tmp_con() "cha" alters tmp_cha() "guild" property is a guild name. Item only wearable by that guild. "sig" Item can only be worn by a member of this special interest group "race" can only be worn by a member of this race "clan" can only be worn by a member of this race_group() "messon" property is a string, echo'd when item is equipped "messoff" property is a string, echo'd when item is unequipped "mirror" on items. Thing is a mirror, reflectivity 0-100%