#include "path.h" inherit "/std/room"; void setup () { add_property("no_undead",1); set_short("Realm of the Elf: Mid-tree"); set_long("\n Realm of the Elf: Mid-tree.\n\n" " You have reached the midpoint of this tree. You hear " "soft " "voices and the clink of pottery from above." "\n\n"); set_light(60); /*well-lit room */ add_exit("up", CAFE + "cafec", "standard"); add_exit("down", ROOM + "cafea", "standard"); }