.\"allow object to use 'player' commands .DT enable_commands Discworld driver help enable_commands Name .SI 5 enable_commands() - allow object to use 'player' commands .EI Synopsis .SI 5 void enable_commands( void ); .EI Desription .SI 5 enable_commands() marks this_object() as a living object, and allows it to use commands added with add_action() (by using command()). When enable_commands() is called, the driver also looks for the local function catch_tell(), and if found, it will call it every time a message (via say() for example) is given to the object. .EI Bugs .SI 5 Do not call this function in any other place than create() or strange things will likely occur. .EI See also .SI 5 this_object(3), living(3), add_action(3), command(3), catch_tell(l), say(3), create(l) .EI