inherit "/std/room"; #include "path.h" void setup() { set_light(75); set_short("Gnarlwood Forest: Entrance to the Magically Stolen Woodland"); set_long("\n Gnarlwood Forest: Entrance to the Magically Stolen Woodland.\n\n" " The natural beauty and danger that the caves " "embody fades from your memory as you stare at the " "ghoulish scene before you. The cave breaks suddenly " "into a once-flourishing forest that stretches through the " "cavern for seemingly acres and acres. No cracks in the " "roof allow sunlight or fresh rain water to nourish these " "plants, and yet the forest appears undisturbed and growing " "in some twisted sense of the world. Trees that were planted " "by past surface-dweller generations now adapt eerily and " "unattractively to an area where sunshine is but a mere " "memory." "\n\n"); add_item("cave", "The cold brown stone seems almost inviting now, as " "you step away from the cavern. At least in the cavern, you knew " "what you could expect...\n"); add_item(({"forest","area"}), "Trees that look too pale, too awful to be considered simply " "diseased stretch all around you, their branches and trunks " "bending and entangling themselves grotestequely as they strain for " "sunlight. Lesser foliage climbs the tree trunks in vain, searching " "for the outdoors at a higher level.\n"); add_item(({"plant","plants"}), "Stark white plants without a trace of chloryphyl spread " "across the forest bottom, unable to grow or flower without " "the needed water and sunlight.\n"); add_item(({"tree","trees"}), "Pine trees and strong maples were once a staple of strong and " "straight wood from this forest; now the trees are as curved as " "slithering worms and pale in color.\n"); add_item(({"roof","ceiling"}), "You search the ceiling above you for a crack, a break, a cleavage " "that could have caused such a large portion of land to be dropped underground. " "but the rocks spread above you seamlessly. This forest was brought here by " "no natural power, but by evil magic.\n"); add_exit("west",HERE+"ef13.c","path"); add_exit("north",HERE+"con04","path"); add_property("no_undead",1); }