/* the work in removing spell things.. Baldrick.. */ inherit "/std/guild"; void setup() { set_name("cleric"); set_short("cleric"); set_long( "Clerics are the normal priests on Magisk Jord. They need not be " "bound to a special god/goddess, but usually are. Clerics have " "the power to turn undead creatures and are especially good at " "healing wounds and protection. They are also competent fighters, " "and are quite susceptible to pain.\n"); reset_get(); } void create() { ::create(); } string query_spell_directory(){return "/std/spells/cleric/";} int query_dual_wield_penalty(object me, object w1, object w2) { int bon; bon = 50 - (int)me->query_level()/3; bon = (bon<30 ? 30 : bon); return bon; } void on_death(object player, object killer) { }