#/d/newbie/gnome/rooms/shop.c map_prop (["no_undead":1,"location":"inside",]) timed_prop ([]) co_ord ({-1,-1,0,}) destables ({}) hidden_objects ({}) our_storeroom our_table "/d/newbie/gnome/rooms/SHOP_TABLE.c" storename "/d/newbie/gnome/rooms/storeroom.c" buy_mess ({"You buy $ob$ for $money$. ","$client$ buys $ob$. ",}) sell_mess ({"You sell $ob$ for $money$. ","$client$ sells $ob$. ",}) list_mess "$extra$" value_mess "The $ob$ is valued at $money$. " browse_mess "The $ob$ costs $money$, it looks like: $extra$" open_cond 1 other_shops ({}) market_data (["/baseobs/weapons/short_sword":({1000,0,0,2,10,0,}),"/baseobs/weapons/knife":({50,0,0,10,10,0,}),"/d/newbie/gnome/items/vase":({1,1,0,0,10,0,}),"/baseobs/armours/med_shield":({700,0,0,10,10,0,}),"/baseobs/weapons/long_sword":({1500,0,1,10,10,0,}),"/baseobs/armours/sma_shield":({300,0,0,10,10,0,}),"/d/newbie/gnome/armour/studded":({2000,0,0,0,592,0,}),"/d/newbie/gnome/weapons/quarterstaff":({500,0,0,0,968,0,}),"/baseobs/weapons/dagger":({200,1,0,10,10,0,}),"/baseobs/weapons/quarterstaff":({500,0,0,0,10,0,}),"/d/newbie/gnome/weapons/dirk":({200,31,0,0,10,0,}),"/d/newbie/gnome/items/robe":({100,0,0,0,502,0,}),"/d/newbie/gnome/armour/leather":({500,0,0,0,96,0,}),"/baseobs/armours/studded":({2000,0,0,10,10,0,}),"/d/newbie/gnome/armour/coat":({100,29,0,0,10,0,}),"/baseobs/armours/elfinchain":({500000,0,0,0,10,0,}),"/d/newbie/gnome/items/sandals":({100,0,0,0,946,0,}),"/d/newbie/gnome/weapons/short_sword":({1000,0,0,0,436,0,}),"/baseobs/armours/cloak":({100,2,0,0,10,0,}),"/baseobs/armours/leather":({500,0,0,2,10,0,}),]) race_prefs ([]) last_changed_price 138899205 handled_since_last 65 amount_sold 523686 amount_bought 20383 shop_type "general" stolen_modifier 33