#ifndef _PLAYER_H #define _PLAYER_H #define NO_POWER "Insufficient Social Points.\n" #define NOT_ALLOWED "You do not have that ability yet.\n" #define SHOUT_COST 20 #define TELL_COST 1 #define EMOTE_COST 1 #define ECHO_COST 1 #define ECHOTO_COST 4 #define EMOTEALL_COST 40 #define NO_LINE_PROP "no new line" #define RACE_STD "/std/races/unknown" #define NO_POWER "Insufficient Social Points.\n" #define MAX_IDLE 900 #define DEATH_CHAR clone_object("/obj/death") #define DEATH_SHADOW "/obj/death_shadow" #define TIME_BETWEEN_SAVES 450 #define DRUNK_PROP "next drunk heart beat" #define PASSED_OUT_PROP "passed out" #define SLEEP_PROP "sleeping" #define PARALYZE_PROP "paralyzed" #define MAX_TELL_HIS 10 #define TELL_WARN_TIME 120 #define ROUND_TIME 40 #define DEFAULT_TIME 10 #define LANGUAGE_HAND "/obj/handlers/languages" #endif