// Dwarven Newbie Area: Created By Mist Fall 1994 #include "path.h" inherit ROOM+"baseroom.c"; object caverat; void setup () { my_setup(); set_short("Realm of the Dwarf: Cave"); set_zone("CAVE"); set_light(40); set_long("\n Realm of the Dwarf: Cave\n\n" " Here the cave bends south and northwest. You can " "hear the faint sounds of rushing water to the " "northwest. There is a small room to the northeast " "that looks like it has a large altar in it. " "\n\n"); add_item("path","The room to the northeast looks like a small " "temple. Might be a good place to get raised if you " "are dead. " "\n\n"); add_item("altar","There is a large altar in the room to the " "northeast. Looks as if that might be a temple. " "\n\n"); add_clone(CHAR + "cave_rat.c",2); add_exit("south",ROOM+"dwarf43","path"); add_exit("northwest",ROOM+"dwarf27","path"); add_exit("northeast",ROOM+"raiserm28","path"); }