<HEAD> <TITLE> query_ip_name - return the ip name of a given player object. </TITLE> </HEAD> <BODY BACKGROUND=http://www.imaginary.com/~beek/gifs/bg.jpg TEXT=#000000 ALINK=#FFFF00 VLINK=#550000 LINK=#000099> <center> <H1> query_ip_name - return the ip name of a given player object. </H1> </center> <p> <b> string query_ip_name( object ob ); </b> <p> Return the IP address for player `ob'. An asynchronous process `addr_server' is used to find out these name in parallel. If there are any failures to find the ip-name, then the ip-number is returned instead. <p> See also: <A HREF=query_ip_number.html> query_ip_number </A>, <A HREF=query_host_name.html> query_host_name </A>, <A HREF=resolve.html> resolve </A>, <A HREF=../sockets/socket_address.html> socket_address </A> <p> <HR> <ADDRESS> <A HREF=http://wagner.princeton.edu/~tim> Tim Hollebeek </A> <p> <A HREF="http://www.imaginary.com/~beek/"> Beek </A>@ZorkMUD, Lima Bean, IdeaExchange, TMI-2, and elsewhere </ADDRESS>