.\"forces an error to occur in an object. .DT throw Discworld driver help throw Name .SI 5 throw() - forces an error to occur in an object. .EI Synopsis .SI 5 void throw(mixed); .EI Description .SP 5 5 The throw() efun may be used to force an error to occur in an object. When used in conjunction, throw() and catch() allow the programmer to choose what error message is displayed when a runtime error occurs. When throw() is used, it should be used in conjunction with the catch(3) efun. Here is a typical usage: string err; int rc; err = catch(rc = ob->move(dest)); if (err) { throw("move.c: ob->move(dest): " + err + "\n"); return; } .EP See also .SI 5 catch(3). .EI