//Modified by Ljen okt -96 //Coded by Joram on the 16th of September '96 inherit "/std/room"; #include "path.h" void setup(){ set_light(40); set_short("Strange Passage Behind Mirror"); set_long("A small passage carved in the deep rock, the perfect place for " "the sewer animals to life in.\n"); add_clone(NPC+"rat",1); add_exit("east", SECRET+"d2.c", "path"); add_exit("south", SECRET+"c3.c", "path"); add_exit("north", SECRET+"c1.c", "path"); add_exit("west", SECRET+"b2.c", "path"); }