#include "immortals.h" #include "immort.h" #include "path.h" inherit"/std/room.c"; void init() { //wtf is this? shield_it(SHIELDCITY,"/d/ss/daggerford/ladyluck"); ::init(); } void setup() { set_long("You are on Immortal avenue. You stand in the City of"+ " the Immortals. You stare in awe at the wondrous buildings around"+ " you. You feel the magic in the air, and feel at peace here. To"+ " the west of you lies "+ IM8A + ", while to the east of you lies "+ IM8B +". To the south of you"+ " lies a square. In the center of the square lies three statues.\n"); set_short("Immortal square"); add_exit("north",ROOM+"ave7","road"); add_exit("south",ROOM+"ave9","road"); add_exit("west",ROOM+"ave11","road"); add_exit("east",ROOM+"ave14","road"); set_light(100); }