#include "path.h" inherit CASTLE+"baseroom.c"; void setup() { my_setup(); set_short("Realm of the Orc: Dungeon Cell"); set_light(40); set_long("\n Realm of the Orc: Dungeon Cell.\n\n" " This is approximately a four by six cell. The " "walls are made of stone and the are many sword marks " "which have been placed by the battle that " "have occurred here. The only exit from here is a door " "to the north, but if you searched around the floor " "you might would be able to find an exit that a prisoner " "made to escape.\n\n"); add_item(("walls"),"\nThe walls in this rooms are made of extremely " "large boulders. Looking at the boulders you notice " "cracks and scratches that appear to have been made by " "numerous battles that have occurred here."); add_item(("door"),"\nThis is a large oak door. With it's solid " "construction and the careful eye of guards, no " "prisoner would have been able to escape."); add_item(("floor"),"\nLooking around the floor you see nothing " "except a few small stones around. With your examination " "no exit is found."); add_clone(CHAR+"dwarfpris.c",2); add_exit("north",DUNGEON +"dungeon05","door"); }