#include "path.h" inherit "/std/outside"; void setup() { add_property("no_undead",1); set_short("Realm of the Elf: Middle of the Tree"); set_long("\n Realm of the Elf: Middle of the Tree\n\n" " You have reached the midpoint of the trunk. As you pause a " "moment to rest, you notice a sentry post has been formed " "at this point in the living tree. Only great magic could " "have done such a thing!\n"); /*Hokemj...this room doth require a sentry, one that doth seem to fade *into the bark of the tree. Wilt thou create one, or wilt thou instruct *me in the crafting thereof? */ set_light(60); add_alias("leaves", "leaf"); add_alias("trunks", "trunk"); add_alias("trees", "tree"); add_item("tree", "The trees here are for the most part ancient and " "stately, although you see much new growth.\n"); add_item("trunk", "The trunks of the trees in this forest are huge -- " "much larger than the armspan of two humans.\n"); add_item("floor", "The forest floor, far below you, is carpeted with a " "thick pad of fallen leaves. They are quite springy, " "but you doubt they would cushion your fall much.\n"); add_item("sky", "Vivid blue peeks between thick foliage, giving the " "forest floor a peaceful dappled quality.\n"); add_item("leaf", "The green leaves spreading above you glimmer in the " "filtered sunlight.\n"); add_exit("up", ROOM+ "smithyc", "standard"); add_exit("down", ROOM+ "smithya", "standard"); }