// Snake... inherit "/obj/monster"; void setup() { set_name("snake"); set_short("snake"); set_al(-30); set_main_plural("snakes"); add_alias("worm"); set_random_stats(6, 18); set_race("snake"); set_level(2+random(2)); set_long("This is an agressive large snake.\n"); set_aggressive(1); set_join_fight_mess("A snake slithers into the fight.\n"); add_triggered_action("bing2", "event_death", this_object(), "death"); // add_triggered_action("regen", "death", this_object(), "regen_after_death"); } /* setup() */