#include "path.h" inherit CASTLE+"baseroom.c"; void setup() { my_setup(); set_short("Realm of the Orc: Room of Corpses"); set_light(40); set_long("\n Realm of the Orc: Room of Corpses.\n\n" " You notice that you are standing on corpses. The corpses " "are scattered thoughout the room. But there is something odd " "about the bodies. There is only one noticeable exit to the south. " "And since you can't go back up, you guess south is a good way to go! " "Oddly enough, the exit is a large metal door.\n\n"); add_item(({"body","bodies","corpse","corpses","dead"}),"\n" " There are five or so corpses scattered on the floor of the room. " "You notice no wounds on their bodies. It appears they all " "might have starved to death.\n"); add_item("door", "\n\n" " The metal door is huge. There is no apparent rust on the door so it " "seems very strong. There is no noticeable locking system on " "the door so one can't assume the door was used to keep " "things in or out.\n"); add_item(({"up","ceiling","shaft"}),"\n" " The ceiling is not impressively, but the shaft you fell though " "makes you thank the gods that you are still alive.\n"); add_exit("south",DUNGEON +"dungeon2a","door"); }