#include "path.h" inherit "std/outside"; void setup(){ set_light(60); set_zone("forest"); set_short("Unicorn Mountain : Southern Forest"); set_long("\nUnicorn Mountain : Southern Forest.\n\n" " As you continue your journey, you travel across a small stone path " "over a bubbling brook that you come upon. The forest that surrounds you " "is quite peaceful.\n\n"); add_item("brook", "This is a small, swift stream of water, splashing and " "gurgling quite merrily as you cross. A multitude of " "bright and shiny rocks cover the stream's bed.\n"); add_item("stone", "These stones are large enough to rest on the bottom of " "the brook and allow a person dry passage across to the " "other side.\n"); #include "forest.d" add_property("no_undead",1); add_exit("south", HERE+"fr04.c", "path"); add_exit("west", HERE+"fr21.c", "path"); }