//Ljen nov -96 inherit"/std/room"; #include "path.h" object drow; void setup() { set_light(50); set_short("Drow tunnel"); set_long(" You can hear the water drip slowly down the" " walls of this tunnel, and you can also hear the rats" " sneak around. But the most excruciating sound is the" " moans and howls of pain you faintly can hear from the east." " The presence of evil feels even stronger here, but it seems" " like it comes from the east somehow." " There is a small tunnel leading southeast into even" " deeper and darker caves.. \n"); add_item("wall", "You can't see much, but it seems like they are of" " some kind of black rock. Water is dripping slowly down.\n"); add_clone(NPC+"drow.c", 1); add_exit("west", DROWS+"d2.c", "path"); add_exit("southeast", DROWS+"f3.c", "path"); add_exit("northeast", DROWS+"f1.c", "path"); add_exit("southwest", DROWS+"d3.c", "path"); }