inherit "/obj/monster"; void setup() { set_name("kenku"); set_short("Kenku"); add_alias("kenku"); set_long("The kenku is a bipedal, humanoid bird.\n"); set_main_plural("kenkus"); set_gender(1); set_race("kenku"); set_random_stats(6,18); //will set radom between 6 & 18.. for all stats.. set_level(random(3)+4); set_al(0); set_wimpy(0); /* new("/baseobs/weapons/dagger")->move(this_object()); new("/baseobs/armours/leather")->move(this_object()); this_object()->init_equip(); */ // add_attack("beak", 0, 20, 90, 0, 0, "magic"); // add_attack("beak", 0, 30, 90, 0, 0, "sharp-beak"); /* Money? maybe.. */ //adjust_money(10, "silver"); } /* setup */