// Orc Newbie Area: Created by Benedick sometime in 1995. #include "path.h" inherit CASTLE+"baseroom.c"; void setup() { ::my_setup(); set_short("Realm of the Orc: Craggy Path"); set_light(40); set_long("\n Realm of the Orc: Craggy Path.\n\n" " You are on a winding craggy path leading up a mountain " "face. The rocks are black and covered with filth, and " "there are pieces of refuse littering the area. At the " "peak of the mountain, you see a many spired tower, but " "the road to it looks long and treacherous.\n"); add_item("tower","You turn your eyes to the fell tower and your " "heart sinks. You know you're looking upon the Tower of " "Grishnath, home of morbid creatures that haunted your " "childhood.\n"); add_item(({"path","road"}), "The road looks well and recently " "trodden upon by steel-shod feet. There are several pock-" "marks where boulders have fallen from above.\n"); add_item("rocks","The rocks are all sharp and craggy, like daggers " "pointed upwards. You realize this place was not designed " "to keep travellers away, but to prevent them to escape.\n"); add_item("filth","The filth on the rocks seems to be a foul mixture " "of dried blood, urine, and feces. You reel and heave as " "you inspect it.\n"); add_item("refuse","The refuse seems to be small pieces of bone " "that have been cast aside, broken arrowheads and shafts, " "and heaps of animal excretia.\n"); add_item("pock-marks","They are deep scars in the road's surface. " "Black, and uninviting, they represent how much care is " "taken to preserve this path.\n"); add_item("boulders","There are no boulders, only small pieces of " "rock that were wrented off in the fall.\n"); add_exit("southwest",TOWN +"town06","path"); add_exit("east",CASTLE +"orc42","path"); }