#include "path.h" inherit "/std/room"; void setup() { set_short("Hidden Storeroom.\n\n"); set_light(60); add_clone("/baseobs/armours/leather",3); add_clone("/baseobs/armours/helmet",2); add_clone("/baseobs/armours/med_shield",2); add_clone("/baseobs/weapons/bastard_sword",3); add_clone("/baseobs/misc/torch.c",3); add_exit("north",ROOMS+"elf8.c","path"); add_exit("south",ROOMS+"elf18.c","hidden"); }