#include "path.h" inherit "/std/outside"; void setup() { set_short("Highlo : Forest Hill \n"); set_light(LIGHT); add_property("no_undead",1); set_long("Forest Hill. \n\n" " This is the center of the cheerful town of Highlo. " "Your keen Kender eyes can see the buildings cleverly " "hidden nearby. The guild lies to your north, the tave" "rn lies to the northeast, the shop sits to the northw" "est, a chapel is to the west, and south heads out" " of town." "\n\n"); add_item(({"tree","trees","forest"}),TREE); add_sound(({"birds","wildlife","bird","songs"}),BIRDS); add_feel(({"ground","dirt","floor"}),GROUND); add_exit("north",ROOMS+"guild.c","path"); add_exit("northeast",ROOMS+"tavern.c","path"); add_exit("northwest",ROOMS+"shop.c","path"); add_exit("west",ROOMS+"raiseroom.c","path"); add_exit("east",ROOMS+"ken1.c","path"); add_exit("south",ROOMS+"ken2.c","path"); }