/* The example armour.. */ inherit "/obj/armour"; void setup() { /* THIS HAS TO BE THE FIRST LINE !!!! */ set_base_armour("hide"); /* Will set up most of the armour for you */ set_name("hide"); /* The name is an identifier **/ set_short("hide"); /* What the players see */ set_main_plural("hides"); /* What the the players see if there are more than one of that armour */ set_long("This is a heavy hide of some animal, perhaps a bear.\n"); }