#include "path.h" inherit ROOM+"baseroom"; void setup() { my_setup(); set_short("Realm of the Lizard : Swamp"); set_long("Realm of the Lizard : Swamp.\n\n" "You have come to a small opening in the trees. " "The path ends into a small grassy area. " "The grass is brown, like the trees, struggling to stay alive in this hostile environment. " "The sun shines through the hole in the tree tops to releive the grove of the gloom of the rest of the swamp.\n\n"); set_light(80); add_exit("northeast",ROOMS"swamp15.c","path"); add_clone(CHARS+"zzarg.c",1); }