inherit "/obj/monster"; void setup() { set_name("goblin"); set_main_plural("goblins"); set_short("goblin"); set_long("This is a pig-faced goblin. It looks evil.\n"); set_join_fight_mess("The goblin jumps into the fray.\n"); add_protect("orc"); add_move_zone("city"); set_race("goblin"); set_level(1); set_ac(3); set_xp(10); }