#include "path.h" inherit CASTLE+"baseroom.c"; void setup () { my_setup(); set_short("Realm of the Orc: Stairs"); set_light(40); set_long("\n Realm of the Orc: Stairs.\n\n" " You are standing in a narrow, twisting staircase " "leading to the " "top of the tall tower you saw outside. There are torch-holders along " "the walls, but you think no light has sat in them for many long years " "uncounted. There is a reek of death in the air.\n\n"); add_item(({"torch holders","holders"}),"The torch holders are bent with age and abuse, and anything that was once " "beautiful about them has been raped by the marauding orcs.\n"); add_item(({"walls","wrents"}),"The once smooth walls have been molested with great wrents from various large " "weapons being thrust into them. A battle was fought here, on these " "dreaded stairs, and you are filled with glee with the knowledge that " "it was your fellow orcs that won the day.\n"); add_smell("reek","It is the smell of dried blood, overpowered by excretia, and the remains of " "the decayed viscera not eaten by the captors of this castle.\n"); add_exit("up",TOWER +"tower02","room"); add_exit("down",CASTLE +"orc01","room"); }