/*** By Wonderflug ***/ /*** Yes, caught up in domain work for once. ***/ #include "path.h" inherit CASTLE+"baseroom.c"; void setup() { ::my_setup(); set_short("Realm of the Orc: Path up the Mountain"); set_long("\n Realm of the Orc: Path up the Mountain.\n\n" " You are on a long, windy path leading up the side of " "a mountain. The rocks are gouged and scored with horrendous looking " "claw marks, and the odd blood stain. It seems some battles have taken place here. " "An old rusty, half broken sword lies half-buried by the side " "of the path. The path winds northeasterly, toward the " "top of the mountain and the sinister-looking tower on top, " "and westwards back toward the town.\n\n"); set_light(40); add_item("sword", "A remnant of a battle long ago, judging by the " "amount of rust on it."); add_item("tower", "Far in the distance, you can make out several spires " "and what seems to be an evil-looking red light from the top of the tower.\n"); add_item(({ "marks", "gouges", "rocks" }), "Claw marks " "are all over the place, big gouges ripped out of the face of the " "rocks.\n"); add_item(({ "bloodstains", "blood", "stains" }), "From the amount of old, " "dried blood caked to the rocks around here you'd guess a fairly " "major battle, or perhaps several smaller skirmishes, have taken place here.\n"); add_exit("west",CASTLE +"orc41","path"); add_exit("northeast",CASTLE +"orc40","path"); }