inherit "/obj/monster"; void setup() { set_level(2); set_max_hp(18); set_wimpy(0); set_living_name("lizardman"); set_name("lizardman"); add_alias("lizardman"); set_short("lizardman"); add_plural("lizardmen"); set_long("This is a tall and husky reptilian humanoid, his long tail " "flicks behind him as he looks at you " "hungrily.\n"); set_guild("fighter"); }