inherit "/std/outside"; #include "path.h" void setup () { set_short("Macedonia: Shadow Valley"); set_light(40); set_long("Macedonia: Shadow Valley\n\n" " This area is overgrown with weeds and brush. " "It is hard to believe that so many plants can grown " "here since the trees block so much of the sun that " "plants need to grow. Oddly, there is a large " "boulder placed among the weeds to the southwest. " "\n\n"); add_item(({"area","weeds","brush","plants"}),"The plants here are " "found growing all through the woods. You just are " "amazed that these plants have grown so full due to " "the lack of sun in the area.\n"); add_item("trees","Ths trees here have grown to enormous heights. " "Their growth has caused the forest to be cover with a " "refreshing shade.\n"); add_item("boulder","This is a rather large and oddly shaped " "boulder. It looks like it might have been placed here " "for the citizens of Macedonia to sit in the peace and " "quiet of nature.\n"); add_clone(NPC+"snake.c",1); add_clone(NPC+"owl.c",1); add_clone(NPC+"frog.c",1); add_exit("northwest",VALLEY +"gnome02","path"); add_exit("southeast",VALLEY +"gnome12","path"); add_property("no_undead",1); }