inherit "obj/monster.c"; void setup() { set_name("rabbit"); set_short("Rabbit"); set_long("This is a small brown rabbit. It seems to have found " "itself a nice bed of clover to munch on, and appears to be " "quite content.\n\n"); set_level(2); set_al(0); set_gender(random(2)+1); load_chat(40,({ 1, "The rabbit raises its head and you watch its nose twitch as " "it sniffs the air.", 1, "The rabbit hops a bit away in search of more clover blooms.", })); }