#include "path.h" inherit "/std/outside"; void setup() { set_short("Island of Maroek: Forest Path\n"); set_light(LIGHT); set_short("Island of Maroek: The Forest"); add_property("no_undead",1); set_long("Island of Maroek: Forest Path\n\n" "The trees here are ovegrown and shade out the area with their shadows. " "Far to the north you can see a small mountain, and to your west, you hear the crashing " "of waves. A line of buildings has formed along this road with its meager commerce. " "\n\n"); add_item(({"trees","shadows"}),"These trees are more ancient than even the oldest and " "wisest of halflings can remember. Their bases are often used as homes for your fellow " "halflings.\n"); add_sound(({"waves","crashing","ocean"}),"You can hear the faint sound of waves crashing " "against a beach to your west.\n"); add_clone(CHAR+"mean_cat.c",2); add_exit("west",ROOMS+"half26.c","path"); add_exit("east",ROOMS+"half2.c","path"); add_exit("north",ROOMS+"half7.c","path"); add_exit("northeast",ROOMS+"half8.c","path"); }