// The famous OROG!!! inherit "/obj/monster"; void setup() { set_name("orog"); add_adjective("big"); add_adjective("ugly"); set_short("orog"); set_al(70); set_main_plural("orogs"); add_move_zone("forest"); set_long("Ugly big orclike creature.\n"); set_aggressive(1); adjust_money(random(30),"copper"); set_join_fight_mess("An orog gleefully throws itself into combat.\n"); set_race("orc"); set_level(2+random(3)); set_wimpy(5); set_random_stats(6, 18); load_chat(10, ({ 1, "'Kloss-lunk argchr ?", 1, "@grin evilly at $lname$", })); load_a_chat(30, ({ 1, "'KLOSS-LUNK, KLOSS-LUNK!", 1, "'Grrrrrrrr!!!", 1, ":licks blood off his chin." })); new("/baseobs/armours/leather")->move(this_object()); this_object()->init_equip(); } /* setup() */