#include "path.h" inherit CASTLE+"baseroom.c"; void setup() { ::my_setup(); set_short("Realm of the Orc: Tunnel"); set_light(40); set_long ("\n Realm of the Orc: Tunnel.\n\n" " The thing you notice first here is a faint and sourceless glow " "from the northeast. Other than that, and a cold breeze from somewhere, " "there isn't a lot to notice, it's dark, damp, and generally miserable right here. " "\n\n"); add_property("no_undead",1); add_feel(({"wind","breeze"}),"The breeze seems to come from the north,\n"); add_item("glow", " \n" " A light hue of yellow seems to be emanating from the northeast.\n"); add_exit("southwest",CASTLE +"orc24","path"); add_exit("northeast",CASTLE +"orc20","path"); }