// child inherit "/obj/monster"; #include "path.h" void setup() { set_name("Orc child"); add_alias("child"); set_short("child"); set_main_plural("children"); add_plural("children"); set_long("You see a small orc runt kicking defenseless puppies and kittens.\n"); set_race("orc"); set_level(1 + random(1)); set_wimpy(0); set_random_stats(5, 12); set_al(-100+random(10)); adjust_money(4+random(8), "copper"); new(WEAPON+"knife.c")->move(this_object()); new(ARMOR+"cloak.c")->move(this_object()); command("equip"); load_chat(99, ({ 1, "'Give or else!!", 1, "@grunt", 1, "'Daddy says we got to earn our keep so give us your money!", 1, "'Please sir money for the poor." })); load_a_chat(99, ({ 1, "'My daddy is gonna get you!!!", 1, "'Help daddy!! $lcname$ is trying to hurt me!!!", 1, "'Ughh!", 1, "'Your a big bully!!!!" })); } /* void setup() */