#include "path.h"; inherit "obj/monster.c"; void setup(){ set_name("half-orc"); set_short("half-orc"); add_alias("half-orc"); add_plural("half-orcs"); add_plural("half-orcs"); set_main_plural("half-orcs"); set_long("This is an ugly creature. He looks vaguely " "human, and yet it is too ugly and evil to be even that. " "He seems to prefer to hide in the shadows, and look for " "easy prey.\n\n"); set_random_stats(5,18); set_str(15); set_con(15); set_race_ob("/std/races/half-orc.c"); set_level(4+random(3)); set_gender(2); set_guild("fighter"); adjust_money(4+random(9),"silver"); add_clone("/baseobs/weapons/short_sword.c",1); add_clone("/baseobs/armours/padded.c",1); this_object()->init_equip(); }