/* The example armour.. */ inherit "/obj/armour"; void setup() { /* THIS HAS TO BE THE FIRST LINE !!!! */ set_base_armour("scale mail"); /* Will set up most of the armour for you */ set_name("scalemail"); /* The name is an identifier **/ set_short("scalemail"); /* What the players see */ set_main_plural("scalemails"); /* What the the players see if there are more than one of that armour */ set_long("This is a leather jerkin covered with overlapping " "metal plates resembling fish scales.\n"); }