inherit "/std/races/standard"; #include "light_defs.inc" void setup() { set_long("A small and ugly demi-human.\n"); set_name("goblin"); set_light_limits(LIGHT_GOBLIN_LOW, LIGHT_GOBLIN_HIGH); set_race_size(3); reset_get(); } void set_racial_bonuses() { previous_object()->adjust_bonus_int(-2); previous_object()->adjust_bonus_con(1); previous_object()->adjust_bonus_dex(1); } int query_skill_bonus(int lvl, string skill) { return 0; } string query_desc(object ob) { if((int)ob->query_gender() == 1) return "A dirty-looking male goblin\n"; return "A dirty-looking female goblin\n"; }