inherit "/obj/monster"; #include "path.h"; void setup() { set_name("shagrat"); set_short("Shagrat"); set_race("orc"); set_gender(1); set_long("This is Shagrat, the smithy who owns this shop. He is " "a short, stocky, male Orc with a look of anger in his " "eyes. He looks ready to take your order. " "\n\n"); load_a_chat(20, ({ 1, "'DIE TRAITOR!!!!!", 1, "'Leave me alone!", 1, "'Get out of here, NOW!", }) ); //set_guild_ob("/std/guilds/warriors/fighter"); set_level(8); set_wimpy(0); clone_object(WEAPON+"short_sword.c")->move(this_object()); clone_object(ARMOR+"leather.c")->move(this_object()); clone_object(ARMOR+"helmet.c")->move(this_object()); command("equip"); } /* setup */ void do_death(object att) { tell_object(att, "AAARRRRGGGHHH!"); ::do_death(att); }