// The famous norwegian wanderer... :) inherit "/obj/monster"; void setup() { set_name("wanderer"); add_alias("wandering man"); add_alias("tourist"); set_al(-40+random(60)); set_race("human"); set_level(1+random(4)); set_short("wanderer"); set_plurals("wanderers"); set_random_stats(6, 18); set_long("This is a wanderer from some distant country.\n" "He's busy acting like a tourist (gawking).\n"); adjust_money(random(10), "copper"); load_chat(10, ({ 1, "'Hvor er severdighetene her ?", 1, "'Unnskyld, snakker De norsk ?", 1, "'Vet du om de har Ringnes i pubene her ?", 1, ":gawks around.", 1, "@smile winningly $lname$", 1, "@jump", 1, "@stare $lname$", 1, "@gaze adm $lname$", })); load_a_chat(30, ({ 1, "'Drittsekk!! Ligg unna!", 1, "'UTLENDINGER, alltid skal dere sloss!", 1, "'Slapp av litt da, din dritt!", 1, ":starts to concentrate on the fighting instead of gawking.", 1, "@gaze with wide innocent eyes $lname$", })); new("/baseobs/weapons/dagger")->move(this_object()); this_object()->init_equip(); } /* setup() */