inherit "/obj/monster";
void setup()
{
set_name("goblin");
set_main_plural("goblins");
set_short("goblin");
set_long("This is a pig-faced goblin. It looks evil.\n");
set_join_fight_mess("The goblin jumps into the fray.\n");
add_protect("orc");
add_move_zone("city");
set_race("goblin");
set_level(1);
set_ac(3);
set_xp(10);
}